LittleGadget Update Feb 2017

Well, it's been half a year. Figure I might as well reflect on how things have been going.

What's been going on?

Here is my Youtube video count score of new content in the last 6 months:

1

One video is... really not a lot. Especially when I had so many projects listed last time. I think my status for all of them now is basically "they're written". But since it's been so long since I wrote them, I'll probably have to revisit the script when I finally get to them.

First off, the most recent thing I did was create a video for the NSERC video contest, released publicly in February. At the time of writing I don't know whether I made it to the finals, but I'm quite proud of it.

It was a joint project with my labmate about our research project. It doesn't go into too much detail, but I think just enough to maybe get people interested.

Game & Science

A little further back in December I released my Dark Souls video! I'm really happy with how it came out, and I got a good response from the folks over at /r/DarkSouls3. I plan to take some of what they mentioned and make a short follow-up video sometime in March (for the release of the final Dark Souls 3 DLC).

Despite it taking a long time, I think I'm getting a better idea of the kind of videos I want to make. I had a lot of fun experimenting with dynamic typography in after effects, and I feel inspired to get in front of the camera more.

Views on the video basically extinguished once the reddit post got old, and some reflecting over the last few days has led me to a sad realization.

Despite my best efforts to SEO appropriately, a lot of the stuff I want to talk about just isn't SEO strong.

The other day I had the sudden urge to do something about my thumbnails because, while I personally liked my Dreaming thumbnail, the Dark Souls one (which I tried to match in style) left something to be desired. I've written about my search for good thumbnails here.

Anyways in doing so I also had to start thinking about my titles and realized that they just weren't doing anything for me.

For instance, take my old Dark Souls title: Dark Souls and Social Interaction

Yes, that is specifically what the video is about. If somebody is searching social interaction, communication, or anything like that, they might find my video. Especially if they're looking for Dark Souls stuff too.

But who would ever search for that?!

Trying to find a better title for my video made me realize that it's content is just not something anybody would search up. Right now I've opted for Talking in Co-Op Games (when you can't), putting the game in question at the end. The SEO damage is probably already done, but hopefully that is at least a little bit more searchable.

My Dreaming Sarah video wasn't as bad, but that's mostly because there's not a lot of Dreaming Sarah stuff out there. The old title was The Neuroscience of Dreaming Sarah. I've changed this to Science of Dreaming, with the game title after it.

So not only do I have a new thumbnail template and direction for my main series of videos, I am more driven to name my videos more appropriately (even if they are ultimately less descriptive).

I also realized that I just don't have the luxury to talk about whatever I'm inspired to. Especially since I'm limited in the amount of time I can devote to making videos, I need to make sure that the video I'm making is actually something that somebody would search for. Just something to keep in mind.

My next video, which I'm going to try to get a really fast turnaround on and release it before March 3rd, will be about the Nintendo Switch, HD Rumble and VR! Not only do I think this will have a high search volume not only now, but throughout the coming months, I got really inspired to talk about this when I got to try out the Switch at the Preview Tour.

Brain Bites

Last thing to note, I started a new side-series of videos! Something short that I can make more quickly and regularly. I'm calling them Brain Bites. These are 1-2 minute "bites" of information. They can be clips and sections of previous videos, or they can be completely new creations. This actually came out of embarrassment of my older videos, and maybe my content in general. For instance, I really like what I do with the videos as a whole, but if I want to share just one part about some science topic I don't necessarily want to bother people with all the rest of it. So, why not just section out the different parts and release them separately? And this way I can also "bring back" some of my much older stuff (like the Impossible Mission video).

I've already released a few, but actually I think I'm going to remove those all, tweak the videos a bit, and re-release them.

Vidme

One other small note, I plan to start releasing my videos on Vidme. All videos I make will be released on Youtube first, but will appear on Vidme later on.


So that's basically all that I've been up to... in terms of video production. I've been quite busy going through my first year of my Masters degree.

Overall, I plan to release content bi-weekly from here-on out. Most of these will be Brain Bites, but if by some magic I have a main video to release that week then I'll release that instead. It won't all be old content; I can actually create scenes for future videos and use them as Brain Bites! I think given my work schedule, this will work out better.

Hopefully I will be able to get at least two new videos out this year! Small goal, but given my track record I really should aim low.


Great Big List of Projects

As I did last time, I want to leave a list of the different projects I have in my mind. A lot of these are already scripted, but as I mentioned before I need to keep in mind the kinds of stuff people will actually be searching for. So a lot of these will probably keep getting pushed back (for instance, Klax).

As always, thank you for reading!

  • Switch, HD Rumble, VR
  • Brain Bites!
  • Body Ownership (might split into multiple)
  • Dark Souls Follow Up
  • Undertale/Empathy
  • Undertale/Psychopaths
  • Protolanguages & Finding Teddy
  • Video Game "Science" studies
  • Minecraft and Cognitive Maps
  • Braid and the Memory Palace
  • Hearthsone and Delay Discounting
  • Final Fantasy XIII Retrospective
  • Klax